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My path to User Experience Design is non-traditional; I leverage my diverse background and incredibly successful customer-facing history to design and improve experiences by centering inclusivity and accessibility in my philosophy. I have worked with and trained with industry leaders such as:





Rick Watson Metaverse Avatar

Rick's Quick Pick:

A design rationale presentation I created for a "Lyrics View" feature interaction I designed for a music player. This quick PDF gives an insight into my approach to designing interactions and experiences.

Portfolio Features


Check-In is a moviegoing platform in which the design heavily centers ease of use and accessibility. 

This case study includes and showcases the following skills: User Research, User Journeys, Personas, Wireframing, Prototyping, Iterative Design, Design from concept-to-completion, Motion Design, Interaction Design, Brand Design, Product Design, Accessibility Standards, Figma

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User Flow - Profile Creation

This project was creating a specific user experience,  a profile creation flow for a theoretical College Football video game.

This study includes and showcases the following skills: User Journeys, Wireframing, Prototyping, Iterative Design, Motion Design, Interaction Design, Responsive Layouts, Web Design, Adobe XD

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YardSign is an exercise in Designing for Social Good. The main idea behind this platform and brand is updating the community bulletin board for today. I sought to elevate and amplify community service and events in underserved communities like my own in an equitable way. Combines the gig economy of an uber or Doordash for volunteers with the features of platforms like OfferUp, Craigslist, or Facebook Marketplace for community resources.

This case study includes and showcases the following skills: Design Systems, Product Design, Brand Design, Interaction Design, Motion Design, Responsive Layouts, User Research, Iterative Testing, Figma

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This short self led project was intended to develop skills in working in established design visions, included are comparisons from the 2003 original and my UI emulating the other remakes in the franchise.

This study includes and showcases the following skills: Game UI, Prototyping, Motion Design, Interaction Design, Adobe XD

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